Nathan Steel
fc2784fec8
Add shuffle to server + button to frontend
2 years ago
Nathan Steel
2041108973
Draw basic cardData to cards in player hand
2 years ago
Nathan Steel
be96e46166
Changes to 'drawACard', serverdata, and UI changes
...
Return data from server for each client (cardCounts)
Return data for client that drew (cardData, listPos. etc.)
UI changes on client to display the temporary 'cards'
2 years ago
Nathan Steel
f69d5a8907
Start of 'drawACard' on server side
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Hand/Deck count changes
Currently not actually drawing/moving cards from deck to hand
2 years ago
Nathan Steel
657fab5914
Add deck entities and draw deck with deckCount
2 years ago
Nathan Steel
aaf687acb8
Add pass turn and turn identifier
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Pass turn via server
Identify whose turn by making their name bold
2 years ago
Nathan Steel
993f68636b
Add player/opponent Id to data and client UI
2 years ago
Nathan Steel
08df4d4552
Move js files and start split/board redo
2 years ago
Nathan Steel
ea7c9b8596
Add 'pass', make roomData global+add item/player
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Add a start of 'pass' mechanic (does nothing yet, just emits)
Make roomData global
Add itemData and playerData to roomData so it's all easy to access
2 years ago
Nathan Steel
16e307c32c
Add 'playerData' with socketId to roomMod
2 years ago
Nathan Steel
840d263eb4
Add joinRoom functionality
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Players can join room with independant sockets
When a room is 'filled' the game will start
2 years ago
Nathan Steel
1e82ae04b9
Add combat logic for taunt/flight/reach passives
2 years ago
Nathan Steel
a70f052780
Add taunt passive
2 years ago
Nathan Steel
3e512459cf
Add passives to cards via DB
2 years ago
Nathan Steel
5f89925a92
Effect changes
2 years ago
Nathan Steel
6a6c9ffb83
WIP: Actual effect check/doing
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Needs lots of work, perhaps splitting into a function per step to
prevent loops, etc in case of chains, and counterspells, etc.
2 years ago
Nathan Steel
4fb1a2694d
Add functionality to trigger effect(s)
...
Currently takes the trigger conditions, but doesn't start the
effects
2 years ago
Nathan Steel
f9919bde0e
Add console debug for cardEffect
2 years ago
Nathan Steel
876b705407
Start 'pay' trigger + amend tapManaRequired
2 years ago
Nathan Steel
3fce4c0281
Add start of effectTrigger + debugging
2 years ago
Nathan Steel
f83f003a92
Add cardEffect component data
2 years ago
Nathan Steel
aee875f4b4
Add itemId to debug tool on rightclick
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Just makes it easier, don't need to inspect element then enter
the id anymore
2 years ago
Nathan Steel
c4d2989640
Add visual queues for passive effects
2 years ago
Nathan Steel
87e91d4a6d
Add draw/reach to effect/debug
2 years ago
Nathan Steel
916c0f2dcb
Add debug tool for effects
2 years ago
Nathan Steel
ccb86df970
Start of basic effect functionality
2 years ago
Nathan Steel
96b45239ab
Fix tap unit if destroyShield returns false
2 years ago
Nathan Steel
526569cbf5
Add flip card when shieldDestroyed/add to hand
2 years ago
Nathan Steel
13712689c1
Add more details to client debug
2 years ago
Nathan Steel
5691411697
Fix card not playing with mana cost reached
2 years ago
Nathan Steel
8ebabeaa9c
Alter mana tap allow 2+cost with only 1 manareq
2 years ago
Nathan Steel
bd465c5baa
Add gradient fill to multi-mana cards
2 years ago
Nathan Steel
fe41db49e5
Add 'manaColour' attribute/DB element
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Currently cards will only have one mana colour, in future
need to extend the (in code) functionality to multiple, as DB
is already set to allow multiple.
2 years ago
Nathan Steel
019e457808
Set COLOUR enum to contain more colour details
2 years ago
Nathan Steel
5e819bfefe
Contrast the text colour for colourCosts icons
2 years ago
Nathan Steel
7bd0840d75
Add colourReq to card UI
2 years ago
Nathan Steel
40e85730ba
Add the mana colour onto mana cards
2 years ago
Nathan Steel
89391f5bbb
Add the tempGetCol.. to jank colour in loadBoard
2 years ago
Nathan Steel
b663232ebf
Add to flipCard(), and flip mana (down) on play
2 years ago
Nathan Steel
7570729449
Create temp function for jank 'getPrimaryColour'
2 years ago
Nathan Steel
aae1ed1be7
Fix mana tap (+ kinda multi-colour)
2 years ago
Nathan Steel
2e86707243
Change check for mana available vs card mana cost
2 years ago
Nathan Steel
202f7523ec
Add attr. global board.js, and make colours array
2 years ago
Nathan Steel
51aa49ee63
Add basic colours back into the game (via server)
2 years ago
Nathan Steel
47f9290663
Changes to make loadBoard work with new data
2 years ago
Nathan Steel
ed2ecdd2c2
Create item elements in server, and send to client
2 years ago
Nathan Steel
9147a1569a
Tidied up/renamed certain functions
2 years ago
Nathan Steel
ceef95712e
Move card server logic test into cardGen.js module
2 years ago
Nathan Steel
144f3142e1
JANK in the server/db data into frontend!
2 years ago
Nathan Steel
2e9be63962
Pass server deckBuilt to client before client load
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The cards/decks built in server now are loaded before the
game client starts setting up the game. Should allow for
using the cards/decks stored in DB in the game instead of file
2 years ago