Nathan Steel
fb44865a5e
Various changes from a few months back
...
Pushing so they're not lost, as may need for
reference on the 3rd/4th restart of developing this.
Next time I'm taking it slow, and less hacky so it's easy
to jump in when I take prolonged breaks from this due to
work burnout, etc...
7 months ago
Nathan Steel
63d6056fe1
WIP: Attack
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TODO: finaliseAttack(), do the attack, do fight/GY
and tap/destroy shield
1 year ago
Nathan Steel
fee1a3988e
Add tap/untap
1 year ago
Nathan Steel
77bef59558
Add play Shield and Mana
1 year ago
Nathan Steel
55b85dae1a
Fix opponent board position
1 year ago
Nathan Steel
6e14e6a7a7
'playToBoard' progress
1 year ago
Nathan Steel
7edda638d4
Start of 'playCard' functionality
1 year ago
Nathan Steel
652a3deb4f
Add a basic 'interactionMenu' for entities
1 year ago
Nathan Steel
eeb3035e5b
Add basic interaction to 'new' canvas
1 year ago
Nathan Steel
1f3758faed
Changes to cardSize
1 year ago
Nathan Steel
2041108973
Draw basic cardData to cards in player hand
1 year ago
Nathan Steel
be96e46166
Changes to 'drawACard', serverdata, and UI changes
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Return data from server for each client (cardCounts)
Return data for client that drew (cardData, listPos. etc.)
UI changes on client to display the temporary 'cards'
1 year ago
Nathan Steel
f69d5a8907
Start of 'drawACard' on server side
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Hand/Deck count changes
Currently not actually drawing/moving cards from deck to hand
1 year ago
Nathan Steel
657fab5914
Add deck entities and draw deck with deckCount
1 year ago
Nathan Steel
aaf687acb8
Add pass turn and turn identifier
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Pass turn via server
Identify whose turn by making their name bold
1 year ago
Nathan Steel
993f68636b
Add player/opponent Id to data and client UI
1 year ago
Nathan Steel
08df4d4552
Move js files and start split/board redo
1 year ago