Add basic inspect card click

develop
Nathan Steel 1 year ago
parent 558a452d29
commit 74353eac5c

@ -30,6 +30,8 @@ let cardsInOpponentsHand = 0;
const maxHandSize = 4; const maxHandSize = 4;
const maxBoardSize = 3; const maxBoardSize = 3;
let inspectCard = null;
// Gonna need lots of refactoring, and sorting // Gonna need lots of refactoring, and sorting
class Board{ class Board{
@ -58,6 +60,8 @@ class Board{
this.drawOpponentHand(); this.drawOpponentHand();
this.drawPlayerNames('Nathan', 'Evil Nathan'); this.drawPlayerNames('Nathan', 'Evil Nathan');
this.drawInspectedCard();
} }
drawPlayerNames(playerName, opponentName = false){ drawPlayerNames(playerName, opponentName = false){
@ -300,6 +304,23 @@ class Board{
this.drawBoard(); this.drawBoard();
} }
inspectOpponentBoard(index){
// Get the card data
inspectCard = [opponentBoard, index];
this.drawBoard();
}
drawInspectedCard(){
if(inspectCard != null){
let positionX = canvas.width/2 - cardWidth;
let positionY = canvas.height/2 - cardHeight;
let width = cardWidth*2;
let height = cardHeight*2;
this.drawCard(inspectCard[0], inspectCard[1], name, positionX, positionY, width, height, '#D1D100');
console.log('inspect');
}
}
} }
// TEMP!! // TEMP!!
@ -316,12 +337,31 @@ board.playCardToBoardFromDeckOpponent();
board.drawBoard(); board.drawBoard();
canvas.addEventListener('click', function(event) { canvas.addEventListener('click', function(event) {
console.log('EVENT LISTENER');
console.log('');
var x = event.pageX - canvasLeft, var x = event.pageX - canvasLeft,
y = event.pageY - canvasTop; y = event.pageY - canvasTop;
// Collision detection between clicked offset and clickableItems // Collision detection between clicked offset and clickableItems
// https://stackoverflow.com/a/9880302 // https://stackoverflow.com/a/9880302
if(inspectCard != null){
console.log(inspectCard);
clickable = inspectCard[0][inspectCard[1]].clickable;
console.log(clickable);
if(clickableCheck(x,y,clickable)){
console.log('clicked inspect card');
}else{
console.log('not inspected card');
// Stop inspecting card if player clicks off it
inspectCard = null;
board.drawBoard();
}
}
// # PLAYER DECK // # PLAYER DECK
clickable = clickableItems['deckSprite']; clickable = clickableItems['deckSprite'];
@ -358,6 +398,25 @@ canvas.addEventListener('click', function(event) {
} }
}); });
// # PLAYER BOARD
playerBoard.forEach(function(card, index){
let clickable = card.clickable;
if(clickableCheck(x,y,clickable)){
board.startAttack(index);
board.drawBoard();
}
});
// # OPPONENT BOARD
opponentBoard.forEach(function(card, index){
let clickable = card.clickable;
if(clickableCheck(x,y,clickable)){
board.inspectOpponentBoard(index);
board.drawBoard();
}
});
}, false); }, false);

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