Add rightclick/contextmenu event handler

develop
Nathan Steel 1 year ago
parent 9de71b7676
commit 68faeb3727

@ -401,7 +401,7 @@ class Board{
});
if(!canPlay){
alert('Mana conditions not met');
alert('Mana conditions not met, right click hand unit to play as mana');
return 0;
}
}
@ -658,6 +658,32 @@ board.playShieldOpponent(4);
board.drawACard(3);
canvas.addEventListener('contextmenu', function(event) {
event.preventDefault();
let specialEvent = false;
if(inspectCard !== null || attackingCard !== null || gameWin){
specialEvent = true;
}
var x = event.pageX - canvasLeft,
y = event.pageY - canvasTop;
// # PLAYER HAND
playerHand.forEach(function(card, index){
let clickable = card.clickable;
if(clickableCheck(x,y,clickable) && !specialEvent){
board.playMana(index);
board.drawBoard();
}
});
// Return false to prevent context opening: https://stackoverflow.com/a/4236294
return false;
}, false);
canvas.addEventListener('click', function(event) {
console.log('EVENT LISTENER');
console.log('');
@ -716,11 +742,7 @@ canvas.addEventListener('click', function(event) {
if(clickableCheck(x,y,clickable) && !specialEvent){
if(confirm("Play as unit or mana. OK = unit, cancel = mana. No actual cancel...")){
board.playCardToBoard(index);
}else{
board.playMana(index);
}
board.playCardToBoard(index);
// This would actually fire off a socketIO doodad, that would then return
// data, and redraw. But for now (UI test)

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