Merge branch 'feature/dataOriented' into develop
commit
0b0ce7ea5c
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,21 @@
|
||||
// 0,1,2 = white,blue,red (for now)
|
||||
// TODO: Use a DB in future, this is just for testing
|
||||
let cardArray =
|
||||
[
|
||||
{ id: 1, name: 'Red1', colour: 2, cost: 1, type: 'Goblin', atk: 500, rarity: 'common', effect:'[[Sneak]] 500'},
|
||||
{ id: 2, name: 'Red2', colour: 2, cost: 1, type: 'Goblin', atk: 1500, rarity: 'common', effect:'Cannot attack direct'},
|
||||
{ id: 3, name: 'Red3', colour: 2, cost: 2, type: 'Goblin', atk: 1000, rarity: 'common', effect:'[[DEATH]] deal 1500 extra to killer'},
|
||||
{ id: 4, name: 'Red4', colour: 2, cost: 2, type: 'Goblin', atk: 2000, rarity: 'common', effect:null},
|
||||
{ id: 5, name: 'White1', colour: 0, cost: 1, type: 'Weapon', atk: 500, rarity: 'common', effect:'[[Equip]]'},
|
||||
{ id: 6, name: 'White2', colour: 0, cost: 2, type: 'Human', atk: 1500, rarity: 'common', effect:null},
|
||||
{ id: 7, name: 'White3', colour: 0, cost: 2, type: 'Human', atk: 2000, rarity: 'common', effect:'[[TAUNT]]'},
|
||||
{ id: 8, name: 'White5', colour: 0, cost: 2, type: 'Human', atk: 1500, rarity: 'common', effect:'[[REACH]]'},
|
||||
{ id: 9, name: 'Blue1', colour: 1, cost: 2, type: 'Spirit', atk: 1000, rarity: 'common', effect:null},
|
||||
{ id: 10, name: 'Blue3', colour: 1, cost: 2, type: 'Spirit', atk: 1000, rarity: 'common', effect:'[[DRAW]] 1'},
|
||||
{ id: 11, name: 'Blue4', colour: 1, cost: 2, type: 'Spirit', atk: 1500, rarity: 'common', effect:null},
|
||||
{ id: 12, name: 'Blue5', colour: 1, cost: 3, type: 'Spirit', atk: 2500, rarity: 'common', effect:'[[FLIGHT]]'}
|
||||
]
|
||||
|
||||
let deckListPlayer = [5,5,5,5,6,6,6,6,7,7,7,7,8,8,8,8,9,9,9,9,10,10,10,10];
|
||||
let deckListOpponent = [1,1,1,1,2,2,3,3,4,4,7,7,7,7,5,5,5,3,3,8,8];
|
||||
|
||||
Loading…
Reference in New Issue