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cardGame/db/db_export.sql

207 lines
7.8 KiB
SQL

-- --------------------------------------------------------
-- Host: 127.0.0.1
-- Server version: 10.7.8-MariaDB-1:10.7.8+maria~ubu2004 - mariadb.org binary distribution
-- Server OS: debian-linux-gnu
-- HeidiSQL Version: 12.6.0.6765
-- --------------------------------------------------------
/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
/*!40101 SET NAMES utf8 */;
/*!50503 SET NAMES utf8mb4 */;
/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
/*!40103 SET TIME_ZONE='+00:00' */;
/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
-- Dumping database structure for realms_divided
CREATE DATABASE IF NOT EXISTS `realms_divided` /*!40100 DEFAULT CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci */;
USE `realms_divided`;
-- Dumping structure for table realms_divided.card
CREATE TABLE IF NOT EXISTS `card` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`cardName` varchar(255) NOT NULL,
`cardCost` tinyint(4) NOT NULL DEFAULT 2,
`cardType` tinyint(4) DEFAULT NULL,
`cardAttack` int(11) DEFAULT NULL,
`cardRarity` tinyint(4) NOT NULL DEFAULT 1,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.card: ~5 rows (approximately)
INSERT INTO `card` (`id`, `cardName`, `cardCost`, `cardType`, `cardAttack`, `cardRarity`) VALUES
(1, 'Red1', 1, 1, 500, 1),
(2, 'White1', 1, 1, 1000, 1),
(3, 'Blue1', 2, 1, 1000, 1),
(4, 'White 8', 3, 2, NULL, 2),
(5, 'Red7', 2, 2, NULL, 2);
-- Dumping structure for table realms_divided.card_class
CREATE TABLE IF NOT EXISTS `card_class` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`cardId` int(11) DEFAULT NULL,
`classId` smallint(6) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=5 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.card_class: ~4 rows (approximately)
INSERT INTO `card_class` (`id`, `cardId`, `classId`) VALUES
(1, 1, 1),
(2, 2, 1),
(3, 3, 1),
(4, 1, 2);
-- Dumping structure for table realms_divided.card_colour_requirement
CREATE TABLE IF NOT EXISTS `card_colour_requirement` (
`id` tinyint(4) NOT NULL AUTO_INCREMENT,
`cardId` int(11) DEFAULT NULL,
`colourId` tinyint(4) DEFAULT NULL,
`cost` tinyint(4) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.card_colour_requirement: ~5 rows (approximately)
INSERT INTO `card_colour_requirement` (`id`, `cardId`, `colourId`, `cost`) VALUES
(1, 1, 3, 1),
(2, 2, 1, 1),
(3, 3, 2, 1),
(4, 4, 1, 2),
(5, 5, 3, 2);
-- Dumping structure for table realms_divided.card_effect
CREATE TABLE IF NOT EXISTS `card_effect` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`cardId` int(11) DEFAULT NULL,
`effectId` smallint(6) DEFAULT NULL,
`value` smallint(6) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.card_effect: ~5 rows (approximately)
INSERT INTO `card_effect` (`id`, `cardId`, `effectId`, `value`) VALUES
(1, 1, 2, NULL),
(2, 3, 1, NULL),
(3, 2, 3, NULL),
(4, 4, 4, 1000),
(5, 5, 5, 3000);
-- Dumping structure for table realms_divided.class
CREATE TABLE IF NOT EXISTS `class` (
`id` smallint(6) NOT NULL AUTO_INCREMENT,
`parentId` tinyint(4) DEFAULT NULL,
`className` tinytext NOT NULL,
`primaryColour` smallint(6) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=11 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.class: ~10 rows (approximately)
INSERT INTO `class` (`id`, `parentId`, `className`, `primaryColour`) VALUES
(1, NULL, 'Goblin', 3),
(2, NULL, 'Human', 1),
(3, NULL, 'Spirit', 2),
(4, NULL, 'Warrior', 1),
(5, NULL, 'Orc', 3),
(6, NULL, 'Beast', 5),
(7, NULL, 'Plant', 5),
(8, NULL, 'Undead', 4),
(9, NULL, 'Mechanical', 6),
(10, NULL, 'Void', 7);
-- Dumping structure for table realms_divided.colour
CREATE TABLE IF NOT EXISTS `colour` (
`id` tinyint(4) NOT NULL AUTO_INCREMENT,
`colourName` tinytext DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=8 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.colour: ~7 rows (approximately)
INSERT INTO `colour` (`id`, `colourName`) VALUES
(1, 'White'),
(2, 'Blue'),
(3, 'Red'),
(4, 'Black'),
(5, 'Green'),
(6, 'Brown'),
(7, 'Void');
-- Dumping structure for table realms_divided.deck
CREATE TABLE IF NOT EXISTS `deck` (
`deckId` int(11) NOT NULL,
`playerId` int(11) NOT NULL,
`deckName` tinytext NOT NULL,
PRIMARY KEY (`deckId`,`playerId`) USING BTREE
) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.deck: ~2 rows (approximately)
INSERT INTO `deck` (`deckId`, `playerId`, `deckName`) VALUES
(1, 1, 'Deck 1 P1'),
(1, 2, 'Deck 1 P2');
-- Dumping structure for table realms_divided.deck_cards
CREATE TABLE IF NOT EXISTS `deck_cards` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`deckId` int(11) DEFAULT NULL,
`playerId` int(11) DEFAULT NULL,
`cardId` int(11) DEFAULT NULL,
`cardCount` tinyint(4) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.deck_cards: ~5 rows (approximately)
INSERT INTO `deck_cards` (`id`, `deckId`, `playerId`, `cardId`, `cardCount`) VALUES
(1, 1, 1, 1, 25),
(2, 1, 1, 5, 10),
(3, 1, 2, 2, 15),
(4, 1, 2, 3, 14),
(5, 1, 2, 4, 6);
-- Dumping structure for table realms_divided.effect
CREATE TABLE IF NOT EXISTS `effect` (
`id` smallint(6) NOT NULL AUTO_INCREMENT,
`effectName` tinytext DEFAULT NULL,
`effectDescription` varchar(250) DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.effect: ~5 rows (approximately)
INSERT INTO `effect` (`id`, `effectName`, `effectDescription`) VALUES
(1, 'Flight', 'Can ignore Taunt, cannot be tagetted by attack'),
(2, 'Reach', 'Can attack Flight units'),
(3, 'Equip', 'Add this cards attack, and effect(s) to another'),
(4, 'Heal', 'Untap X shield(s)'),
(5, 'Hurt', 'Deal X damage to target unit, this combat');
-- Dumping structure for table realms_divided.rarity
CREATE TABLE IF NOT EXISTS `rarity` (
`id` tinyint(4) NOT NULL AUTO_INCREMENT,
`rarityName` tinytext DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.rarity: ~2 rows (approximately)
INSERT INTO `rarity` (`id`, `rarityName`) VALUES
(1, 'Common'),
(2, 'Uncommon'),
(3, 'Rare');
-- Dumping structure for table realms_divided.type
CREATE TABLE IF NOT EXISTS `type` (
`id` tinyint(4) NOT NULL AUTO_INCREMENT,
`typeName` tinytext DEFAULT NULL,
PRIMARY KEY (`id`)
) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
-- Dumping data for table realms_divided.type: ~2 rows (approximately)
INSERT INTO `type` (`id`, `typeName`) VALUES
(1, 'Unit'),
(2, 'Spell'),
(3, 'Token');
/*!40103 SET TIME_ZONE=IFNULL(@OLD_TIME_ZONE, 'system') */;
/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
/*!40014 SET FOREIGN_KEY_CHECKS=IFNULL(@OLD_FOREIGN_KEY_CHECKS, 1) */;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40111 SET SQL_NOTES=IFNULL(@OLD_SQL_NOTES, 1) */;