Changes to DB functions + DB export dump
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c1c67cb4d2
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041dba6614
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-- --------------------------------------------------------
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-- Host: 127.0.0.1
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-- Server version: 10.7.8-MariaDB-1:10.7.8+maria~ubu2004 - mariadb.org binary distribution
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-- Server OS: debian-linux-gnu
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-- HeidiSQL Version: 12.6.0.6765
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-- --------------------------------------------------------
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/*!40101 SET @OLD_CHARACTER_SET_CLIENT=@@CHARACTER_SET_CLIENT */;
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/*!40101 SET NAMES utf8 */;
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/*!50503 SET NAMES utf8mb4 */;
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/*!40103 SET @OLD_TIME_ZONE=@@TIME_ZONE */;
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/*!40103 SET TIME_ZONE='+00:00' */;
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/*!40014 SET @OLD_FOREIGN_KEY_CHECKS=@@FOREIGN_KEY_CHECKS, FOREIGN_KEY_CHECKS=0 */;
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/*!40101 SET @OLD_SQL_MODE=@@SQL_MODE, SQL_MODE='NO_AUTO_VALUE_ON_ZERO' */;
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/*!40111 SET @OLD_SQL_NOTES=@@SQL_NOTES, SQL_NOTES=0 */;
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-- Dumping database structure for realms_divided
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CREATE DATABASE IF NOT EXISTS `realms_divided` /*!40100 DEFAULT CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci */;
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USE `realms_divided`;
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-- Dumping structure for table realms_divided.card
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CREATE TABLE IF NOT EXISTS `card` (
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`id` int(11) NOT NULL AUTO_INCREMENT,
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`cardName` varchar(255) NOT NULL,
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`cardCost` tinyint(4) NOT NULL DEFAULT 2,
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`cardType` tinyint(4) DEFAULT NULL,
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`cardAttack` int(11) DEFAULT NULL,
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`cardRarity` tinyint(4) NOT NULL DEFAULT 1,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.card: ~5 rows (approximately)
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INSERT INTO `card` (`id`, `cardName`, `cardCost`, `cardType`, `cardAttack`, `cardRarity`) VALUES
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(1, 'Red1', 1, 1, 500, 1),
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(2, 'White1', 1, 1, 1000, 1),
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(3, 'Blue1', 2, 1, 1000, 1),
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(4, 'White 8', 3, 2, NULL, 2),
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(5, 'Red7', 2, 2, NULL, 2);
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-- Dumping structure for table realms_divided.card_class
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CREATE TABLE IF NOT EXISTS `card_class` (
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`id` int(11) NOT NULL AUTO_INCREMENT,
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`cardId` int(11) DEFAULT NULL,
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`classId` smallint(6) DEFAULT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=5 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.card_class: ~4 rows (approximately)
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INSERT INTO `card_class` (`id`, `cardId`, `classId`) VALUES
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(1, 1, 1),
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(2, 2, 1),
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(3, 3, 1),
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(4, 1, 2);
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-- Dumping structure for table realms_divided.card_colour_requirement
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CREATE TABLE IF NOT EXISTS `card_colour_requirement` (
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`id` tinyint(4) NOT NULL AUTO_INCREMENT,
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`cardId` int(11) DEFAULT NULL,
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`colourId` tinyint(4) DEFAULT NULL,
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`cost` tinyint(4) DEFAULT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.card_colour_requirement: ~5 rows (approximately)
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INSERT INTO `card_colour_requirement` (`id`, `cardId`, `colourId`, `cost`) VALUES
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(1, 1, 3, 1),
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(2, 2, 1, 1),
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(3, 3, 2, 1),
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(4, 4, 1, 2),
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(5, 5, 3, 2);
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-- Dumping structure for table realms_divided.card_effect
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CREATE TABLE IF NOT EXISTS `card_effect` (
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`id` int(11) NOT NULL AUTO_INCREMENT,
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`cardId` int(11) DEFAULT NULL,
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`effectId` smallint(6) DEFAULT NULL,
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`value` smallint(6) DEFAULT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.card_effect: ~5 rows (approximately)
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INSERT INTO `card_effect` (`id`, `cardId`, `effectId`, `value`) VALUES
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(1, 1, 2, NULL),
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(2, 3, 1, NULL),
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(3, 2, 3, NULL),
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(4, 4, 4, 1000),
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(5, 5, 5, 3000);
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-- Dumping structure for table realms_divided.class
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CREATE TABLE IF NOT EXISTS `class` (
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`id` smallint(6) NOT NULL AUTO_INCREMENT,
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`parentId` tinyint(4) DEFAULT NULL,
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`className` tinytext NOT NULL,
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`primaryColour` smallint(6) DEFAULT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=11 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.class: ~10 rows (approximately)
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INSERT INTO `class` (`id`, `parentId`, `className`, `primaryColour`) VALUES
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(1, NULL, 'Goblin', 3),
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(2, NULL, 'Human', 1),
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(3, NULL, 'Spirit', 2),
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(4, NULL, 'Warrior', 1),
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(5, NULL, 'Orc', 3),
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(6, NULL, 'Beast', 5),
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(7, NULL, 'Plant', 5),
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(8, NULL, 'Undead', 4),
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(9, NULL, 'Mechanical', 6),
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(10, NULL, 'Void', 7);
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-- Dumping structure for table realms_divided.colour
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CREATE TABLE IF NOT EXISTS `colour` (
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`id` tinyint(4) NOT NULL AUTO_INCREMENT,
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`colourName` tinytext DEFAULT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=8 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.colour: ~7 rows (approximately)
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INSERT INTO `colour` (`id`, `colourName`) VALUES
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(1, 'White'),
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(2, 'Blue'),
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(3, 'Red'),
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(4, 'Black'),
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(5, 'Green'),
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(6, 'Brown'),
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(7, 'Void');
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-- Dumping structure for table realms_divided.deck
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CREATE TABLE IF NOT EXISTS `deck` (
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`deckId` int(11) NOT NULL,
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`playerId` int(11) NOT NULL,
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`deckName` tinytext NOT NULL,
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PRIMARY KEY (`deckId`,`playerId`) USING BTREE
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) ENGINE=InnoDB DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.deck: ~2 rows (approximately)
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INSERT INTO `deck` (`deckId`, `playerId`, `deckName`) VALUES
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(1, 1, 'Deck 1 P1'),
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(1, 2, 'Deck 1 P2');
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-- Dumping structure for table realms_divided.deck_cards
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CREATE TABLE IF NOT EXISTS `deck_cards` (
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`id` int(11) NOT NULL AUTO_INCREMENT,
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`deckId` int(11) DEFAULT NULL,
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`playerId` int(11) DEFAULT NULL,
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`cardId` int(11) DEFAULT NULL,
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`cardCount` tinyint(4) DEFAULT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.deck_cards: ~5 rows (approximately)
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INSERT INTO `deck_cards` (`id`, `deckId`, `playerId`, `cardId`, `cardCount`) VALUES
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(1, 1, 1, 1, 25),
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(2, 1, 1, 5, 10),
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(3, 1, 2, 2, 15),
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(4, 1, 2, 3, 14),
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(5, 1, 2, 4, 6);
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-- Dumping structure for table realms_divided.effect
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CREATE TABLE IF NOT EXISTS `effect` (
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`id` smallint(6) NOT NULL AUTO_INCREMENT,
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`effectName` tinytext DEFAULT NULL,
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`effectDescription` varchar(250) DEFAULT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=6 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.effect: ~5 rows (approximately)
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INSERT INTO `effect` (`id`, `effectName`, `effectDescription`) VALUES
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(1, 'Flight', 'Can ignore Taunt, cannot be tagetted by attack'),
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(2, 'Reach', 'Can attack Flight units'),
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(3, 'Equip', 'Add this cards attack, and effect(s) to another'),
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(4, 'Heal', 'Untap X shield(s)'),
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(5, 'Hurt', 'Deal X damage to target unit, this combat');
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-- Dumping structure for table realms_divided.rarity
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CREATE TABLE IF NOT EXISTS `rarity` (
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`id` tinyint(4) NOT NULL AUTO_INCREMENT,
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`rarityName` tinytext DEFAULT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.rarity: ~2 rows (approximately)
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INSERT INTO `rarity` (`id`, `rarityName`) VALUES
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(1, 'Common'),
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(2, 'Uncommon'),
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(3, 'Rare');
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-- Dumping structure for table realms_divided.type
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CREATE TABLE IF NOT EXISTS `type` (
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`id` tinyint(4) NOT NULL AUTO_INCREMENT,
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`typeName` tinytext DEFAULT NULL,
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PRIMARY KEY (`id`)
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) ENGINE=InnoDB AUTO_INCREMENT=4 DEFAULT CHARSET=utf8mb4 COLLATE=utf8mb4_general_ci;
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-- Dumping data for table realms_divided.type: ~2 rows (approximately)
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INSERT INTO `type` (`id`, `typeName`) VALUES
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(1, 'Unit'),
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(2, 'Spell'),
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(3, 'Token');
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/*!40103 SET TIME_ZONE=IFNULL(@OLD_TIME_ZONE, 'system') */;
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/*!40101 SET SQL_MODE=IFNULL(@OLD_SQL_MODE, '') */;
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/*!40014 SET FOREIGN_KEY_CHECKS=IFNULL(@OLD_FOREIGN_KEY_CHECKS, 1) */;
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/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
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/*!40111 SET SQL_NOTES=IFNULL(@OLD_SQL_NOTES, 1) */;
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